November 2019 - Results
Here is the report for the second month on crowdfunding.
Our girl is learning to shoot. Surprisingly it's quite hard, especially because I want the character to be precisely controlled by keyboard and mouse and gamepad as well. Currently it seems like I have to develop two separate branches of code for each input method. You also may see her dressed in torn t-shirt which I was able to buy thanks to your support.
I'm also testing new version of engine (4.24Preview1) and currently there are MANY glitches, you can see how engine is complaining about texture cache while the same map was pretty OK in previous version. That's funny considering that new version aimed to make texture handling more potent :) Also two new asset packs (guess who helped to buy them :) ) are visible here - Residential Garage building full of tools and supplies and Dark Forest.
This entire location is another submap of Sangaku-Shima megamap, situated on Northern island.
Some missions will be set in their own locations, not linked to Sangaku. Like the interrogation room on the last picture in prison that Olga will have to escape from... or not... :)
It seems Epic was little too brave to release 4.24 preview in it's current form and I was too optimistic too to adopt it too early. Let's see what will happen with the main engine release.
Thank you again for support, now I really have MUCH more possibilities to develop the project.