Hello,
It's been a while since the last WiAB Dev Log. Those who follow the news on Discord, etc. know it's been a little rough the past months... A lot of uncertainty.
But we're back to the Bi-weekly Dev Log schedule.
The next 1 to 3 Dev logs will be publicly available, and afterward, they will be behind the lowest tier as usual.
I've mentioned before that WIAB will be available on Steam with the next update, and I will create the Steam page for it as soon as SG S1 is released.
I was a little unsure if I shouldn't still wait one more update after the next to put it on Steam. As I'd like to give people more content and was unsure if there was enough content already.
At first, I preferred the approach of creating two updates, but the more I thought about it, the more I realized that developing two updates with a total of 4000+ still images while WiAB's support is below a minijob salary in Germany isn't feasible.
It would take months to create the second update, and meanwhile, WIAB could already be sustained by the Steam/GOG support.
WiAB needs to get back on its foot. The upcoming update it is.
I know this reads like a monologue. That's because the first version draft was me asking what you guys think about it. (Including a poll.)
I will still include a poll to see what you guys think, but it won't be binding. But still, I'm interested in your thoughts.
WiAB would be in early access. This means that the rest of the Season 1's Chapters would be included in the Steam release for no extra charge.
Let's get to the actual info about the next update.
The upcoming update is the biggest Update WiAB has had yet, I'd estimate around 2500-2800 renders. But we all know my render estimations are always lowballing it.
I finished another scene the other day, and I've signed 8 songs for SG and WiAB. While I won't be able to buy any WiAB specific music for a while, I always try to sign music for both games at the same time.
Until then, I will make use of copyright-free music.
The kind of girl to put milk in first.
WiAB will be licking its wounds for a while, but I believe that after its Steam release, it will be stronger than ever.
I'll see you in two weeks.
- Ocean
I agree with Mort, many of the new games I follow are trying to release a playable demo on Steam, even if it's just one chapter long or go into early access. The longer you wait, the more competition there is in the already small AVN’s niche.
Hi Ocean, i would also say the sooner the better, it can only be good for WIAB! How did you plan it then, like with SG that you release it on Steam first and then here or will it come out here sooner?
My concerns are twofold: that the release of SG and WIAB on Steam without much time between releases will be an unfair comparison, particularly if the pricing is similar (SG will have a full season when released on Steam while WIAB will have far less content and be in early access for at least a year/year and a half?).
If there is too little time between releasing SG and WIAB, WIAB will not get the attention it deserves (and, IMO - a successful SG launch will add to the marketing for WIAB - same creator, same rich stories, ties to SG).
I want both AVNs to be successful and recognize that this is your business decision - so wanted to offer my thoughts.
GL, regardless of the path and pricing you choose!
I tick Option 4: Give some of the girls slightly smaller boobs!
Boobs, boobs, I want more sex