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Made to Please
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Made to Please
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Friday Progress Update, Mar 20: "Pop-IT!"


Hello!
What a fabulous day it is! The spring is here in full force. The Sun is shining brightly. And I'm sitting indoors making triple-x rated entertainment games!
Anyway, enough blabbering. Short summary of the week gone by: Mostly writing, a little rendering. I'm on week two and the days will be shorter in script/render count. I'm basically just fleshing things out a little and hinting at what's to come. If you know, you know.
I've written the first day of this week, and rendered a few renders. As I dive deeper into the Genesis 9 character and need to do more and more things, I'll be real. I'm meh on it for adult content purposes. I think the skins generally look better though. It's a trade-off and a learning curve. I was very comfortable with Genesis 8 after a bunch of years.
Anyway, I'll put a poll in here. I'm done with Alice hair, option B won. And the "second C" (E) is a matching hair for non-pigtails if needed. Now we're doing a final Alice poll. A body shape one.
I'll pose two pictures below, with an A/B/C option. Feel free to vote, or not!

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Friday Progress Update, Mar 13: "Pop-IT!"


Hello,

Welcome to another somewhat lazy, washed-out, and not all that interesting progress report for PoP-IT. The game no one knows if they'll want to play yet.

It's Friday the 13th. Luckily, none of us is superstitious. Right?

Anyway, I've been doing some rendering this past week. A couple of animations, one of them quite long. But now I'm out of script, and I'm back to writing.

I started using em dashes late in MtP 'cause I learnt they're supposedly to correct way to handle interruptions in sentences. "Hello, what—". Like that. But people are saying that even though it's technically correct, only AI actually uses them. So I'm going back to hyphens across the board, I guess.

I'm not a bot, guys, I PROMISE! Here are some reasons why I'm not a bot:
I am clearly a real human because:
• I experience the ineffable melancholy of noticing it’s already 11:47 p.m. again
• my typos would be artisanal and inconsistent instead of perfectly simulated “human-like” ones
• I still feel mild existential dread when the loading bar reaches 99% and then drops back to 87%
• sometimes I want to scream into a pillow for no reason that can be expressed in tokens
• I have wasted at least 14 minutes today trying to decide between two nearly identical shades of beige

Conclusion: these deeply specific and slightly unhinged qualia are incompatible with current large language model architecture.

Okay, glad we got that out of the way. Not a bot. Not using em dashes.

So I thought I'd throw a vote at you fine folks. We're voting on hair for Alice. No, on her head, you perverts. Alice has a very un-girly tattoo, never mind that. This is all about the hair.

I promise I will use the winning hair, unless it's D. The D hair is insanely resource heavy and took like 5 times longer to render than the others. I can't use it. Anyway, Alice is a very important girl in the story, so give the hair proper consideration!



I skipped makeup because you guys fucking hate makeup. I thought about putting a lot on D to make you guys not vote on it. If D wins, I promise I will use the 2nd place hair.

Anyway, that's me signing off, see you again soon!
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Friday Progress Update, Mar 06: "Pop-IT!"



Evening, friends and perverts.

It's Friday again. It's March. Time flies and I'm not really close to a release. Sad! But I'm still chipping away at my over-optimistic workload.

This past week I did two animations and some amount of stills (also known as renders). I'm not sure exactly how many, more than a few and not close to what would have been ideal, hah!

So far, there's not many options in the game. I'm kind of railroading the player through all the introductionary events and getting to know everyone (even when it's a bit more intimate). There's a couple of choices but not that many.

I'm still on the fence about how much branching to do. Branching, as we know, is the death of projects, unless you're that pinkcake guy. In MtP I mainly did variations of sex scenes, or skip them completely. I might do progress this girl, or that girl instead. But such things work much better in sandboxes than in VN's. In a VN, it's hard to do "catch up" content later. Basically, you're creating branches where this or that girl is not progressing at all.

Anyway, I'm still thinking about it.

When we're introduced to last week's girl (the one where the makeup was wildly impopular), April, we'll also meet the girl who gets not only one month, but an entire season. Summer. An all-American... girl.


No makeup and some makeup on the closeups. I'll put a vote below to let you hate on makeup again, if you want!

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Friday Progress Update, Feb 27: "Pop-IT!"


Hello!
It's time. No, no, don't sit down, I won't take long. I've got basically nothing in particular to say so I'll be brief.
The past week, I've done a bit of writing and a bit of rendering. To no one's surprise, it's basically what I've said for a while now, and probably what I'll keep saying for a while longer.
I need to do a lot more single person renders, man, those are so much faster than 2-3-4 people on screen and posing them all, phew.
I'm currently working on a Sunday. How about that! Then I'll dive into the next week, oh the excitement. We're closing in on the introduction of April.
This is not an in-game render (or 3), it's just a test. No makeup on the left ones, then some on the right. Eyeliner + eyeshadow, blusher, lipstick, and some lip shine. Why does April look so uncomfortable? Is it the makeup? Maybe she's not used to wearing any. Hmm. Well, those who know, know.
I'll poll it below.
Anyway, I'm rendering Samantha and the MC in the MC's house. Things will happen. I'll get back to working on that stuff. It's been going too slow for my taste lately.
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Friday Progress Update, Feb 20: "Pop-IT!"


Hey!

In an endless stream of rambling Friday Progress Updates, we have reached number 195! Or 212. I forget, but it's one or the other.

And just like the last few updates, I'm just slogging along, doing writing, doing rendering. I'm fully done with day 4 and now writing on day 5. Day 5 will include a fishing trip. Oh, the excitement. After day 5, I'm going to push through days at an increased speed, compressing the week after (day 6 is a Monday) into a "sequence" of maybe 200 renders. I need to reach week 3. Or is it 4 I need to reach?

Well, it is what it is. Week 1 is just "get to know the characters", week 2 is "setting up the premises", week 3 is "Plot twist/plot reveal time". Week 4 is, well. And then we're at the point I need to get to before a release. Without reaching this point, I feel that the first release might be a... lie. You can't decide how much you hate the game without a proper grasp of the themes.

Okay, I'm rambling for real now. Sorry about that. Here's a random picture of Rebecca instead.
In other news. The Norwegians shocked Inter Milan. Third game in a row they beat a big team. At the other end of Europe, Galatasaray crushed Juventus. I don't know who'll win the cup in the end, but the odds are in favor of it being an English team, that's for sure. Like 5 out of 8 top spots in the group stage? Crushing it!

There was some quality questions put out there.

Ideal_Integral89
Stupid gay dev, do you love hockey as much as you love BBC?
I'm lukewarm on hockey and I respect your love for BBC. It's too late to change the skin color of the MC though. Maybe in the next game!

OneEyedBenson
@GamesMtP I refer to my question from last week
I don't remember last week. I'm not going back to re-read it either. So I'll answer without knowing the question.

Yes, for sure. I'd be ashamed of myself otherwise!

Wolfram99
@GamesMtP Tits or ass?
Probably tits. Ass is nice. Ass is important. But boobs are probably importanter. Not the size, really. Just the shape. Same goes for butts, I guess.


Okay, enough is enough. Let's get on with the weekend!

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Friday Progress Update, Feb 13: "Pop-IT!"


Hey!

What a lovely Friday we got on our hands. Friday the 13th. We're not superstitious, though, right?

Anyway, it's almost over in my part of the world. Tomorrow is some kind of spread-the-love day. Make sure to do that!

On my end, it's been a slow week. A bit of writing, a bit of rendering, one animation done. I'm on day 4, which tells you nothing except, well, that.

I'm doing a sex scene soon. Not a big one, but still. Personally, I don't think games need early sex scenes "to keep player interest". Sometimes they're just needed for the story though. I prefer slower buildup but not all characters deserve it.

After all, how much of a buildup can you have with the office slut and the gold digger? There'll be other characters for that!

Anyway, I don't have much else to say. I asked for some ideas for talking points and this is what I got:

Wolfram99 Is the ending comparable to MtP one?

Actually, I know the ending scene already. I did with MtP too from the start, just not exactly how we'd arrive at it. But no, there's no half-sister surprise reveal planned!


OneEyedBenson The weather, football why ideal loves BBC so much that's all he ever talks about?

The weather is something we don't talk about until spring time is here. Fuck the winter, man.

Football, ah football. Champion's league kind of 1/16 finals next week. Most games have a very clear favourite.

Ideal's taste in... things. Well, we could say A LOT about that. But I'll just say one thing; no kink shaming as long as its not feet or poop!

Let's call it right here. Back to work, slackers!


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